The Edge of Night
Stunts
Stunt | Skill | Description |
Pavisier | Crossbows | Gain protection from nearby cover while firing a crossbow. |
Arbalestier | Crossbows | Specialize in the use of heavy crossbows with reinforced, composite limbs. |
Sharpshooter | Crossbows | Able to hit small, difficult targets with a crossbow. |
Uncanny Accuracy | Archery | Aim with a patient mind, sharp eye, and steady hand. |
Called Shot | Archery | Able to hit small, difficult targets with a bow. |
Horseback Archer | Archery | Effortlessly fire a bow and move simultaneously while mounted. |
Sunder | Heavy Weapons | Break the enemy’s weapons and armor. |
Sweeping Blow | Heavy Weapons | Hit multiple foes with a single, wide swing. |
Menacing | Heavy Weapons | Intimidate foes with a daunting display. |
Executioner | Heavy Weapons | Inflict deadly blows that bring combat to a swift and decisive conclusion. |
Dual Weapon Wielder | Light Weapons | Wield two weapons at once to make extra attacks, or increase your defense. |
Duelist | Light Weapons | Fight with precision and focus against a single foe using only a one-handed weapon. |
Holdout Weapon | Light Weapons | Quickly draw a concealed weapon when disarmed. |
Killing Blow | Light Weapons | Quickly finish off a wounded opponent. |
Bracing | Polearms | Stand your ground and turn an enemy’s charge against him. |
Lancer | Polearms | Effortlessly fight with a polearm and move simultaneously while mounted. |
Shorthaft | Polearms | Move your grip to counter an enemy who slips inside your guard. |
Formation | Polearms | Gain extra benefits when fighting side by side and cooperating with allies in combat. |
Quick Draw | Thrown | Quickly fling a deadly projectile before anyone has a chance to act, even when ambushed. |
Heave | Thrown | Accurately throw projectiles at distant targets. |
Precision | Thrown | Able to hit small, difficult targets with a thrown weapon. |
Flurry | Thrown | Throw a hail of deadly projectiles in a short period of time. |
Student of Human Nature | Investigate | Discover deception and strong emotions through careful observation. |
Deduction | Investigate | Deduce complex details about a location or event based on evidence. |
Scout | Investigate | Reveal details about enemy soldiers based on surveillance and trails. |
Bounty Hunter | Investigate | Reveal a target’s plans or destination by examining the places they have been and the clues they have left behind. |
Wary | Perception | React to danger before it strikes. |
Body Language | Perception | Learn about a targets intent or emotions by studying their body language. |
Night Sight | Perception | Near perfect vision in darkness and shadow. |
Seer | Perception | Sense things of a mystical nature, tied to magic, the Otherworld, or the Beyond. |
Mind Over Matter | Will | Resist physical ailments through sheer force of will. |
Dedicated | Will | When you experience failure, you redouble your efforts until you succeed. |
Discipline | Will | Temporarily ignore injuries and consequences. |
Indomitable | Will | Resistant to fear and intimidation. |
Sorcerous | Will | Bend powerful and mysterious forces to your will. |
Better Than New | Craft | Repaired objects gain an additional benefit. |
Smith | Craft | Specialization in working with base metals to create items of utility and durability. |
Artisan | Craft | Specialization in working with precious metals, gems, and rare materials to create items of beauty. |
Siege Engineer | Craft | Specialization in the construction and operation of war machines. |
Alchemist | Craft | Specialization in brewing alchemical mixtures and carrying out alchemical processes. |
Magos | Lore | Extensive knowledge of the mystical and occult. |
Well-Read | Lore | Years of reading occasionally yields profound insight about matter at hand. |
Shield of Reason | Lore | Resist fear and emotional manipulation by relying on logic and rational analysis. |
Scion of Nobility | Lore | Raised in a noble family, you are intimately familiar with your the background, legacy, and political connections of the nobility. |
Chronicler | Lore | Having studying the chronicles, histories, and legends of numerous peoples, you have an uncanny insight into the past. |
Archivist | Lore | After a lifetime spent among dusty tomes and dim candlelight, you have and extensive collection of written records and experience conducting research in libraries and similar bastions of learning. |
Herbalist | Survival | You know which plants can cure and which can harm, where to find both, and how to preserve and prepare them. |
Navigator | Survival | You have an uncanny knack for finding the true course and traversing difficult terrain. |
Tracker | Survival | You can find small clues and traces of passage left behind that others would miss, allowing you to track your quarry through the wilderness. |
Evasive | Agility | Your balance and coordination help you avoid attacks. |
Swift | Agility | You may safely move through a conflict at a sprint. |
Acrobatic | Agility | You are skilled at jumping, falling, and generally tumbling around to get to places others cannot follow. |
Retaliation | Agility | When you dodge an opponent, you are quick enough to put them off balance and strike back. |
Laborer | Endurance | You are accustomed to hard labor and are able to keep up the pace through strenuous effort without flagging or falling. |
Ascetic | Endurance | Through hard living and discipline, you have inured yourself to scarcity, deprivation, and the elements, and can temporarily ignore the effects of starvation and exposure. |
Resilient | Endurance | Disease, poison, drugs, and other harmful substances have little effect on you. |
Strong Back | Might | You can easily move and carry items of great weight and bulk. |
Brutality | Might | You are a terror when fighting with your bare hands, inflicting grievous wounds with nothing more than your fists and fingers. |
Charger | Might | You can charge with great speed and momentum, breaking defenses and knocking down your foes. |
Grappler | Might | You excel at grabbing, restricting, and pinning down your foe. |
Face in the Crowd | Stealth | You can blend seamlessly into any crowd. |
Vanish | Stealth | Creating or taking advantage of a distraction, you can seemingly vanish into thin air. |
Slippery Target | Stealth | You are difficult to hit with ranged attacks in darkness or shadow. |
Backstab | Stealth | You can make swift and devastating attacks against unaware targets. |
Camouflage | Stealth | You are particularly good at remaining unseen in wilderness environments. |
Rider | Husbandry | You are a swift and skilled rider, able to coax the best performance out of your mount. |
Whisperer | Husbandry | Though not quite magical, you have an uncanny knack for calming and communicating with wild animals. |
Master | Husbandry | Tamed animals carry out your commands with dedication and loyalty. |
Pickpocket | Larceny | You are skilled at relieving the unwary of their valuables and slipping away unnoticed. |
Burglar | Larceny | You specialize in picking locks and defeating other physical security measures. |
Disguise | Larceny | With a quick change of clothes, a bit of face paint, and a new accent, you can pass yourself off as someone else entirely. |
Lies upon Lies | Deception | Once someone has believed one of your lies, they are susceptible to falling for even more of your deception. |
Webweaver | Deception | Having already spread lies and rumors around someone’s social circles, they are more likely to believe your current lies. |
Mind Games | Deception | You can make up clever lies that cause emotional and social harm to a target. |
Many Faces | Deception | You have had so many names and identities, that you occasionally run across those with whom you already have a relationship. |
Truthseeker | Empathy | You are exceptionally good at detecting lies. |
Nose for Trouble | Empathy | You can sense when someone means you harm or when a social encounter is about to turn violent. |
Wise Counsel | Empathy | You can help others recover from mental and emotional trauma. |
Warm Soul | Empathy | Your sincerity and kind heart make other predisposed to like you. |
Intimidation | Provoke | Your threats inspire fear and obedience in others. |
Taunt | Provoke | You can drive another to attack you or draw their attention away from someone else. |
Armor of Fear | Provoke | Foes shy away from coming close enough to attack you. |
Leadership | Rapport | You are exceptionally good at inspiring others with speeches and brave words. |
Silver Tongue | Rapport | So long as the target has no reason to distrust you, you are extremely persuasive. |
Captivating Performer | Rapport | You may distract and inspire with an artistic performance such as dance, or song, or poetry. |
Popular | Rapport | Many people like you and your good reputation can open doors and earn favors. |
Child of the Court | Rapport | You are at home mingling with the wealthy and powerful, and can manipulate the aristocracy. |
Ear to the Ground | Contacts | Your network of friends and allies warn you of impending danger. |
Rumormonger | Contacts | You have a gift for spreading vicious rumors about others. |
Reputation | Contacts | Your sinister reputation is enough to inspire fear and obedience. |
Guilded | Contacts | Your professional contacts and associates can supply you with any equipment and materials you need. |
Lineage | Contacts | Your bloodline has a long history and your name is well known, and you can call in favors from nobles. |
Landed Title | Resources | You or someone in your immediate family bears a noble title along with the ancestral lands, vassals, servants, and resources that come with it. |
Merchant | Resources | You have built a network of trading partners throughout the region, and can usually get your hands on exotic imported goods and services. |
Money Talks | Resources | Throwing around a bit of money tends to make friends and get you what you want. |